月別アーカイブ: 2018年3月

Surely Soul Calibur’s fans would love to get a fighting game

The tale of souls and swords, eternally retold. I’ve been an Soul Calibur game fan since Soulcailbur II, helped by it being one of the few fighting games I’m genuinely good at and I’ve had a lot of fun with the single player, local VS, online VS and character creation of past entries in the series. Though like many Soulcalibur left a generally bad taste in my mouth.

Soul Calibur

Soul Calibur

If this rumor does turn out to point to a real product, surely Soul Calibur’s fans would love to get a fighting game with as much attention to detail as Arc System Works’ Dragon Ball FighterZ. A 2D fighting game much like Capcom’s fighting game released years back, would definitely be a big hit with fans of fighting games and the series alike.
As with classic Caliburs past, basic strings come from repetitive or alternating slash buttons, with motions or double-taps of the D-pad added to unleash more powerful attacks. These strikes often lead to damaging combos, juggles, or high-low mixups to throw off your opponent’s defensive game. The Soul Charge mechanic returns — burning meter to boost your fighter’s specials — and Lethal Hits, landed cleanly, will cause blowback and can even destroy an opponent’s armour, revealing Sophitia’s delightful ankles, or Mitsurugi’s ferocious nipples.
In all of the videos, Silent Joel is one of the players participating in the matches. He faces off against Hyrul and Mr. E. The characters played are Xianghua, Kilik, Sophitia, Groh, Nightmare, and Mitsurugi.
Firstly, Soulcalibur 6 has been constructed using Soul Calibur server. Graphically, it’s pretty impressive, but we don’t yet know whether 4K versions for the PC will be made – much less available from launch. However, we’d be surprised if they weren’t, in this day and age.

Unfortunately, Okubo also said: “We can’t talk about the details of modes.” But it would be a major surprise if the game lacked a single-player Story mode, and an online mode. Indeed, when pressed Okubo tacitly admitted the existence of the latter: “In Soulcalibur 6, I want to merge the light movement of Soul Calibur II and the battle system which was complete in Soul Calibur V.

カテゴリー: Soul Calibur | 投稿者pirateworld 18:34 | コメントをどうぞ

GameSprite revealed the two in two separate character-reveal trailers

Built on the Unreal Engine Soul Calibur MMORPG will provide for the first time in the franchise’s history 3D character models, visual effects and stages rendered in Unreal Engine. Other features include new battle mechanics, multiple fighting styles and dynamic battles. For more information jump over to the PlayStation website via the link below.

Her attacks are a mix of classic European sword fighting fused with the traditional Chinese whip attacks, creating a very unique martial arts style that fuses the best of both worlds from the East and the West.

Soul Calibur

Soul Calibur

At the GameSprite booth at a recent FGC tournament, there was a SoulCalibur 6 stage event that featured Soul Calibur producer Motohiro Okubo. Okubo made some very interesting comments at the event, which publication site Famitsu recorded.

Okubo: *laughs* I know, I know ! I’m really sorry, but I can’t say anything yet! Though I will say that now that a few new characters have been revealed, we’ll continue revealing new characters, in time, so please look forward to it.

He also has the ability to take other fighters out of their element by using the scythe to pull them in close or knock them directly off their feet, which should prove to be useful in forcing opponents to adapt to his unorthodox style of fighting.

Soul Calibur

Soul Calibur

Zasalamel and Ivy have both also been confirmed, but weren’t in the version that we played. The new addition is Grøh, with a double-ended sword that he sweeps around himself in an acrobatic Darth Maul style. He’s an interesting new character, and there’s definitely a feel of Kilik’s long attack range to him, which I’m sure will make him quite popular.

Playing Soul Calibur is like slipping on a pair of old boots. The old characters are there, they have the same old moves that you’re oh so very familiar with, and the graphic style and fidelity feels almost exactly as I remember it from the middle of the last generation. In a lot of ways, with the series having been on an undeclared hiatus for the last five years, this is as much of a nostalgia trip as Crash Bandicoot N.Sane Trilogy or Wipeout Omega Collection.

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カテゴリー: Soul Calibur | 投稿者pirateworld 14:56 | コメントをどうぞ